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pouring…

Category Archives: Technology

Get the QuickTime plugin and jump here to see the demos:

http://www.apple.com/iphone/

The user interface is looking very good indeed. All the unnecessary junk is removed letting the user concentrate solely to the task in hand.

There’s not too much data visible at one time, only the context.

Small visual cues like horizontal scrolling and zoom effects aid the user in keeping track of his/her location in the UI. They keep the experience flowing and seamless.

They’ve even added sensors for determining the device’s position. Very clever.

This is how technology should work; quietly and hidden in the background.

If it all functions as advertised (do they ever?) and the batteries last, it will be a damn good device.

I’m just glad that the old white beard brought Pixar‘s Cars movie to my kids. It has actually become a Christmas tradition in our family to watch the latest Pixar film after all the gifts have been unwrapped.

Pixar films have always been technically at the forefront. Still, it was a surprise to see Cars’ attention to detail and how far rendering has been developed. I dare to say that photorealism has been reached. My eyes do not distinguish a rendered image from a photo anymore. Be amazed as the cars run across a forest, splashing water around. To complement the rendering engine, physics have been modeled with detail, naturally.

In Cars, Pixar does not save on anything; the work they put into one minute amounts to a half an hour of a Shrek production. IMO. They love what they do and it shows.

It is interesting to see where the intricately detailed 3D models will end up now that Pixar is covered with Disney dust – will there be a TV series?

One theme that Pixar has largely skipped in my opinion is: space. Apart from Buzz Lightyear,  there are no signs of space in Pixar movies. No intergalactic battles, no funny aliens, no massive spaceships, no planets with weird plants. 

Well, maybe they want to keep their movies warm and down-to-earth.